This is what I read at UX for the masses about being a good UX designer:
But there’s no such thing as a typical UX designer
Being like Mr T
Being a designer
Being a researcher
Being a techie
Being a creative
Being a suit
Being a team player
It’s more than just skills
- Assertive – UX designers needs to be able to lead and direct a discussion and assert themselves when necessary.
- Co-operative – UX designers needs to be able to work very closely with their colleagues.
- Creative – UX designers should be able to create compelling and original designs.
- Diplomatic – UX designers needs to know when to compromise and how to play politics when required to do so.
- Enthusiastic – UX designers should be infecting team mates with their enthusiasm for UX design.
- Humble – UX designers should be able to accept that sometimes their design sucks.
- Intellectual – UX designers should be able to argue the case for their design, or indeed for taking a user-centred design approach in the first place.
- Observant – UX designers should be able to spot easily missed user insights and nuances.
- Open – UX designers needs to be open to ideas, suggestions and feedback; and be willing to share their expertise with others.
- Patient – UX designers need to be able to accept that good design and good user research often takes a little time and perseverance.
- Personable – UX designers doesn’t need to be everyone’s friend but should be able to easily get along with others.
- Persuasive – UX designers needs to be able to sell a design and bring the intended user experience to life.
- Pragmatic – UX designers should be able to design within constraints.
- Resilient – UX designers should be able to take a knock back.
- Tenacious – UX designers needs to be able to defend their corner when necessary.
- Thorough – UX designers needs to get the nitty gritty details right